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Currently in production of a horror game ‘Graveshift’. Alongside 3D animator and artist Jeron Braxton. 3D modeled and animated five unique characters. All models were exported into Unreal Engine 5.
Materials: Blender, Zbrush, Marvelous Designer, Unreal Engine 5
Materials: Blender, Zbrush, Marvelous Designer, Unreal Engine 5
![](https://freight.cargo.site/t/original/i/16bc95f73cd663827eeb5e1a6460975eb5b4d32064d58f39d2da2d1ccfbdf1bd/Screenshot-2023-06-28-214744.png)
Hand animated a variety of gun animations in Blender for the game Murdacorp [Currently in development]. Models were rigged with IK/FK rigs. With every gun having a unique reload, shoot and idle animation. Each animation was imported into Unity Game Engine
Materials: Blender , Unity
Materials: Blender , Unity